Built before the public presale
2022–2025Completed
The Grid Awakening — Foundation
The foundations of The Grid Awakening were created years before the public GCORE fundraising phase. The original universe, central conflict, factions, locations and the long-term transition from a standalone singleplayer experience toward a larger multiplayer world began taking shape.
- Original game IP and universe concept
- Initial narrative framework
- Four major biome structure
- Core factions and world conflict
- Singleplayer → Multiplayer vision
- Long-term worldbuilding foundation
May 2025Completed
The Grid Awakening — Origin Story & Worldbuilding
The origin story of The Grid Awakening was completed together with its world, factions, characters and four major biomes. It forms the narrative foundation for the singleplayer experience and for the seven public story chapters planned for 2027.
- Origin story completed
- Events leading to the collapse of the world
- Central conflict and major factions
- Character and faction development
- Four connected biomes
- Foundation for missions and future gameplay narrative
2025–2026Completed
Genesis of the Grid — Ecosystem Architecture
The ecosystem surrounding The Grid Awakening was structured before the public presale. Genesis is designed as a separate participation and utility layer around the game — connecting progression, community, recognition, future player rewards and multiplayer-related ecosystem experiences.
- GCORE utility structure
- Genesis Points
- Genesis Progress Level
- Game, Genesis and Founder progression layers
- TGSTA Player Rewards concept
- Future MP Hub architecture
- Long-term ecosystem structure
- Legal foundation established with LEXR
- Research partnership with Lucerne University of Applied Sciences and Arts
- Technology stack selected — Unity, Google Cloud and supporting systems
2026Completed
GCORE Smart Contracts & Presale Infrastructure Built
Two smart contracts were developed in parallel: one for the Early Bird pre-round and one for the six-phase main presale. Both were built in collaboration with the Lucerne University of Applied Sciences and Arts, with the legal framework structured together with LEXR. The core infrastructure therefore exists before the final audit and market-readiness phase.
- Six-phase presale architecture
- Softcap and refund mechanics
- Rush functionality
- GCORE vesting infrastructure
- Wallet and purchase flows
- KYC integration architecture
- Smart-contract based presale structure
- Early Bird smart contract developed
- Main presale smart contract developed in parallel
- Developed together with the Lucerne University of Applied Sciences and Arts
- Legal framework structured with LEXR
First public milestone
August 2026Live
Early Bird Public Pre-Round Goes Live
Genesis of the Grid reaches its first public transaction milestone with the launch of the GCORE Early Bird. The Early Bird demonstrates that the core wallet, KYC, smart-contract and purchase infrastructure is already operational before the main presale.
- Up to 10 million GCORE at USD 0.02
- Public wallet connection
- Didit KYC integration
- USDT on BNB Chain
- Early Bird smart contract deployed
- Early Bird Terms and Whitepaper Light published
Current development
September 2026In progress
Market Awareness & Ecosystem Growth
Genesis of the Grid is entering a broader visibility phase ahead of the public presale. The objective is to strengthen credibility, increase discoverability and expand the project's presence across gaming, AI, blockchain and the Swiss technology ecosystem.
- Gaming and crypto media outreach
- Industry and ecosystem memberships
- Listing and data-platform submissions
- Targeted paid campaign testing
- Partner and ecosystem visibility
- Continued investor and community awareness
October 2026In progress
Provenance Layer — Development Begins
Elementi Studios is developing a blockchain-based provenance system for AI-assisted game production. The system records where AI was used, which tools and models were involved, and where meaningful human creative work shaped the final asset. It is also designed with emerging AI transparency requirements in the EU and Switzerland in mind.
- AI and human contributions documented separately
- Asset history preserved across production steps
- Human creative contribution made traceable
- Cryptographic verification
- BNB Chain anchoring
- Designed initially for The Grid Awakening
November 2026In progress
Cyberwolf Awakens — Your Guide Through the Grid
Cyberwolf is being developed as the AI-powered guide to Genesis of the Grid and the evolving world of The Grid Awakening. It becomes an interactive entry point into the project — helping visitors understand the ecosystem, roadmap, game world and its growing lore.
- Text-based interaction
- Voice interaction
- Genesis ecosystem knowledge
- The Grid Awakening world and lore
- Progressive expansion alongside the ecosystem
November 2026In progress
Presale Readiness, Audit & Final Legal Review
The completed presale infrastructure enters its final preparation phase ahead of the planned public launch in January 2027. This milestone focuses on validating the technical, legal and regional framework before public participation begins.
- Independent smart-contract audit
- Final LEXR legal review
- Presale Terms finalisation
- Regional offering and country-access review
- KYC and geo-restriction validation
- Production deployment preparation
- End-to-end presale testing
First playable experience
November 2026Upcoming
The Grid Line — First Playable Journey Development Begins
Development begins on a standalone browser-based journey through the world of The Grid Awakening. The experience follows a controlled route aboard a train that exists within the actual game universe and connects the major regions of the world. The journey is designed to gradually reveal the four major biomes, where key elements of The Grid are located and why these regions are essential to its continued existence. The first development phase establishes the train, interaction on board, environmental streaming and the foundation for the first route.
- Browser-based 3D experience
- Canon in-world train as the central journey
- Four major biomes progressively represented
- Discover key locations connected to The Grid
- Environmental storytelling and lore
- Movement and light interaction on board
- Modular architecture for additional route sections
The public presale phase
January 2027Upcoming
Genesis Awakens — Public Presale
The public GCORE presale begins and opens the next major stage of Genesis of the Grid. The presale is structured across six planned phases, while the world and story of The Grid Awakening progressively unfold alongside the journey.
- Six planned presale phases
- Audited presale smart-contract infrastructure
- KYC and regional access framework
- GCORE vesting structure
- Progressive world and story reveals
- Expansion of the Genesis ecosystem
January 2027Upcoming
International Presale Marketing & Market Expansion
A broader international marketing phase begins alongside the public presale. The focus expands from early awareness building toward sustained visibility across gaming, AI and Web3 audiences throughout the presale period.
- International paid-media campaigns
- PR and earned-media outreach
- Expanded listing and data-platform presence
- Partner and ecosystem amplification
- Community growth
- Broader international market reach
The story becomes public
January–October 2027Upcoming
Seven Chapters, One Awakening — The Origin Story
The previously developed origin story of The Grid Awakening is progressively revealed across seven cinematic chapters. The chapters explain what happened to this world, why it happened, how its factions emerged and what kind of journey awaits the future player.
- Seven cinematic story chapters
- Origins of The Grid Awakening
- The events behind the collapse
- Four major biomes and their histories
- Key factions and characters
- Central conflicts
- A first understanding of what awaits the player
Technology development
February–June 2027Upcoming
Provenance Layer — Platform Development
Development of the Provenance Layer continues toward a practical production system, supported by the planned HSLU development project. The focus moves from the underlying architecture toward asset ingestion, verification and usable production workflows.
- Provenance dashboard
- Asset ingestion
- Workflow adapters
- Verification functionality
- Web-based tooling
- Desktop tooling
- Preparation for the first complete prototype
First public playable release
May 2027Upcoming
The Grid Line — First Playable Journey Release
The first publicly playable journey into The Grid Awakening becomes available through a standalone browser experience. Travelling aboard an in-world train, visitors journey through the four major biomes and discover more than just their environments. The experience reveals where important elements of The Grid are embedded across the world, how the regions are connected and why each of them plays a role in The Grid's continued existence. Environmental storytelling, short interactive moments and narrative sequences provide a first understanding of the world, its history and the larger conflict that awaits future players.
- Experience the four major biomes of The Grid Awakening
- Travel aboard a train that exists within the game universe
- Discover key locations connected to The Grid
- Understand why the biomes matter to The Grid's existence
- Experience environmental storytelling and short on-board interactions
- Gain a first impression of the world, atmosphere and narrative direction
- Modular foundation for future route and story expansions
- Approximately 300 development hours
The Grid Line — First Playable Journey is a standalone web experience and is not an alpha, beta or browser build of the final game.
Game production
2027Upcoming
The Grid Awakening Enters Full Production
Following years of concept development, story development, worldbuilding and technical preparation, The Grid Awakening moves into full singleplayer production. The game remains technically and commercially independent from GCORE and the Genesis utility layer.
- World and biome production
- Core gameplay systems
- Characters and factions
- Missions and narrative development
- Environment production
- Singleplayer production pipeline
First provenance prototype
September 2027Upcoming
Provenance Layer — First Working Prototype
The first end-to-end prototype demonstrates how the production history of a game asset remains traceable from its origin through AI-assisted and human production steps. The system makes both AI involvement and meaningful human creative contribution visible and independently verifiable. The long-term goal is to evolve it from an internal production tool into openly accessible provenance infrastructure for game development.
- End-to-end provenance chain
- AI-assisted contribution history
- Human contribution history
- Cryptographic asset verification
- Blockchain anchoring
- Asset certificate
- First use with Elementi Studios production assets
- Publicly understandable verification workflow
Token generation & market access
October 2027Upcoming
Planned TGE & DEX Liquidity
After the presale closes, the planned TGE creates GCORE, token delivery and vesting begin, and initial GPL platform functionality becomes operational. 28M GCORE are allocated for DEX liquidity. The initial liquidity pool is currently planned at an indicative ratio corresponding to approximately USD 0.10 per GCORE. Final pool parameters will be determined and announced prior to TGE.
- 28M GCORE allocated for DEX liquidity
- Indicative initial ratio of approximately USD 0.10 per GCORE
- GCORE token delivery begins
- Vesting begins
- Initial DEX liquidity is planned
- Initial Genesis Progress Level functionality becomes operational
From October 2027Upcoming
Potential Centralized Exchange Listings
Following the planned DEX launch, Elementi Studios intends to pursue suitable centralized exchange listing opportunities for GCORE as the ecosystem, liquidity and market infrastructure mature. The objective is to progressively broaden potential market access beyond decentralized trading.
- Centralized exchange outreach
- Listing applications
- Legal assessment per exchange
- Technical assessment per exchange
- Liquidity and market-readiness evaluation
- Progressive expansion of potential GCORE market access
Any centralized exchange listing is subject to legal, technical, liquidity and individual exchange requirements. Neither availability nor timing is guaranteed.
Genesis progression
October 2027Upcoming
Genesis Progress Level Goes Live
Alongside the planned TGE, the Genesis Progress Level introduces the structured long-term progression system of Genesis of the Grid. Participants can voluntarily use GCORE to receive Genesis Points and progress through increasingly rare forms of access, experiences and recognition.
- 36-month progression programme
- 12 three-month phases
- Three parallel progression layers
- Six rarity tiers from Common to Mythic
- GCORE used for Genesis Points is permanently burned
Long-term game development
2027–2030/31Upcoming
The Grid Awakening — Singleplayer Production
Development expands across the complete singleplayer experience. The four major biomes, gameplay systems, missions, characters, factions and narrative progressively move from worldbuilding into production. Selected development milestones and previews will be shared throughout production.
- Dam Valley
- Desert Oil Fields
- Mountain Data Vault
- Megacity HQ
- Gameplay systems
- Missions
- Characters and factions
- Narrative production
Singleplayer release
2030/31Upcoming
The Grid Awakening — Singleplayer Release
The standalone, crypto-agnostic singleplayer experience launches on established PC platforms. Four biomes. One connected world. The beginning of the larger Grid universe.
- Story-driven singleplayer experience
- Four major biomes
- Exploration and survival systems
- Characters and factions
- Narrative campaign
- Independent from GCORE and the Genesis utility layer
Game success → Genesis rewards
From the singleplayer releaseUpcoming
TGSTA — Player Rewards Connected to Game Sales
The Tiered Game-Scaled Token Accumulation programme begins building a dedicated GCORE reward pool linked to qualifying sales of The Grid Awakening. The system connects long-term Genesis participation with the commercial success of the game without introducing GCORE into the singleplayer game client.
- Dedicated GCORE player-reward accumulation pool
- Linked to qualifying singleplayer game sales
- Connected to Genesis ecosystem infrastructure
- Designed for eligible active Genesis participants
- Distribution planned during the multiplayer phase
The world expands
2031/32Upcoming
The Grid Awakening — Multiplayer
The world expands into a shared multiplayer experience built on the foundations established through the singleplayer universe.
- Shared multiplayer environments
- PvE activities
- PvP
- PvPvE
- Dungeons
- Evolving multiplayer content
- First dungeon goes live — further ones follow
Game & Genesis connect
2031/32Upcoming
MP Hub — Where Game and Ecosystem Meet
The MP Hub becomes the online meeting point connecting the multiplayer community with eligible Genesis ecosystem systems and benefits. The game client remains separate from GCORE and Genesis Points, while the MP Hub provides the bridge between multiplayer participation and the wider Genesis ecosystem.
- Player profiles
- Genesis profiles
- Genesis Progress Level integration
- Recognition systems
- Community features
- Selected multiplayer-related ecosystem benefits
- Genesis functionality outside the game client
Beyond the first releases
From 2032Upcoming
The Grid Continues
The multiplayer launch marks the beginning of the next stage rather than the end of the roadmap. The Grid Awakening continues evolving through additional content, multiplayer experiences, world expansion and future game development.
- New world content
- Multiplayer expansion
- Additional gameplay experiences
- Continued universe development